The Perils of Sir Reginald, Bart: A Twine Game

May 8th, 2018-A Slightly Updated Version of the Game!!! Huzzah!

Click on the Link at the bottom of this Post to Play! NOTE: landscape mode is best on tablets and phones. To access the Very Important Side Bar Thing, if your device decides that it should be closed by default, click on the arrow at the top left of the screen. Also, it is a Big File. It may take a while to load. Cultivate Patience!

We at Atherton’s Magic Vapour (and by “we,” what I mean is, “I”) like very complicated projects.  The more laborious the project is, the more we like it.  We therefore elected to make a Twine Game.  That one didn’t work out, so we made another.  That one never got finished, so we made another.  We liked this one, so we decided to make the thing Much Bigger.  It is now Very Fancy, with traps, mysterious clues, hit-points, a corruption tracker, and painstakingly-constructed backgrounds for each location.

We are pretty pleased with our game, on the whole.  Also, we are now dropping this “we” thing.

I am really very pleased with this game.  All of the bits seem to work, as far as I have been able to establish.  There will probably be further updates as players tell me about things that don’t work and things that irritate them.  But I’ve worked on this thing for 8 months now, and I think it is ready to be played by people other than me (and Andy– thanks!!!!!). 

For those of you who don’t know about Twine, it is a free tool for making pieces of interactive fiction.  It is easy to use, but you can also make things just about as complicated as you want.  You can use CSS and HTML and JavaScript and things in the construction of the game (though for a simple game you don’t need any of that), and so if you want to learn about any of those things, this is a really fun way to do just that.

Please play!  No, really.  Do it.  And– share!  Tell people about the game!  Then, more people will play!  That will be great! And tell me what you think of it!  Comment in the Comments section below.  If the game has a bug, tell me.  If you loved it, tell me.  If you hated it, tell me why– really nicely.

BE WARNED: The Perils of Sir Reginald, Bart. was designed for play on computers; you can try to play on a tablet or a phone, but it may not look very good. Landscape mode is the best way to play; in fact, it seems to work well that way.   If you are playing on a device with a smaller screen (like tablets and smartphones), the game may load with the sidebar closed by default.  The sidebar is pretty important for gameplay, so open it occasionally to see if it gives you any new options.  You can do that by clicking on the arrow on the top left of your screen.

 

Click Here To Play The Perils of Sir Reginald, Bart.

 

 

Save

Save

Save

Save

Save

Save

Save

Save

Save

Save

Save

Save

Save

Save

Save

Save

Save

Bookmark the permalink.

18 Comments

  1. Argh! I’m at work and your game won’t work, but I am SUPER INTRIGUED by this. I hadn’t heard of Twine but I’m wayyyyy into games for making games. (Ever heard of RPG Maker? I’ve spent an embarrassing number of hours on that series…)

    I will definitely be checking this out as soon as I can!!!

  2. Twine is awesome! RPG Maker, eh? Sounds interesting; don’t think I know of it, but I will remedy this. Btw, when you say the game wouldn’t work, what precisely do you mean? Were you trying on a phone? The load time for the game is non-trivial, I think because the game is actually really huge (I had to pare it down to get it under my upload limit of 64 MB; it stands at I think 63.something MB at the moment– lots of images…). Anyway, let me know if it continues not to work, and I will try to fix it. I say “try” because I’ve never done this sort of thing before, so I will probably spend a certain amount of time flailing blindly before I can solve any problems that arise. Still! I’m okay with that.

  3. It works at home! At work (and on my phone) it would just cause the browser to crash every time I tried to load it. I’m not sure if it’s a function of size or a bit of code that our security settings just didn’t like.

    I have to say, after just playing through a little bit I’m already stunned by the thoroughness and quality. Though, knowing you, I suppose I shouldn’t be surprised. 🙂 Holy shit this is amazing! Love all the graphics and backgrounds, the nightmare sequence and hidden documents. Did you do all the artwork yourself?

    RPG Maker is for making 90s-style Japanese-style RPGs (a la Final Fantasy, Chrono Trigger, etc). You can make the games as simple or as complex as you like, and there’s tons of options for creating custom monsters, characters, graphics, etc. And if you know how to script/code you can get into some pretty incredible, nuanced options. I’ve seen some crazy stuff come out of that game.

    • I am glad it works at home! I may have to try to further reduce the size of the image files…

      Thanks! I think you’ve named all of my favorite things about this game, too. As for the artwork, a lot of the objects (furniture, paintings, carved flourishes, etc.) are clip art (from openclipart.org and thegraphicsfairy.com — two wonderful sites I spend way too much time on). The process of making these things leaves one sort of confused about how much credit one should actually take. I mean, I’ve been working on the images for months, and I feel that I can be justifiably proud of them. However, a lot of the components aren’t my own work. I am sort of fascinated by the question, and will be delighted to go into further detail about what I did and didn’t do. If you like, pick an image, and I’ll tell you exactly what I did and didn’t do. You can also totally not do that. This is Liberty Hall.

      Chrono Trigger!!!! Joy!! I love that game! I mean, I haven’t played it in forever, but I remember it very fondly. I will definitely check out RPG Maker. Thanks for telling me about it!

  4. I’m not sure how this is going to work, but I want to try it. I’ll let you know how it works ^_^

  5. so this is like choose your own adventure sort of game?

    I guess I don’t know how to play. I can’t get out of the library! uh! the map of the place is a bit confusing – maybe show the rooms with different colors or symbols? I feel like I’m wandering and wandering and getting nowhere. not quite sure what the end result is suppose to be, I know there is a mystery here but I can’t figure it out.

    this was interesting and fun adn certainly new to me but I think I need a little more direction or instruction?

    have a lovely day.

    • Hello lissa! It is indeed a choose-your-own-adventure sort of game, only with various snazzy computer tricks thrown in. If you are stuck in the Library Central Shelves, your only options are to go into the North or the South wings of the Library, but from there you ought to be able to get into the Grand Hall. There is a lot of wandering in this game. I would advise wandering, picking up every document you can find, until things become clear. When you have gathered all the documents you need to complete the puzzle, you will get a message advising you to go lay the documents out on the desk in the Study.
      I am so glad you played! Tell me how it goes if you play again!

  6. cool game! glad to meet another twine writer 😀

    • Hello Kung Fu Space Barbarian! I agree: it is great to meet other Twine people. Or even people who know what Twine is. Do you use Twine 1 or 2? I prefer Twine 1, because I like being able to upload my images directly into the program. Even if this results in a file so big I can’t upload it to my website without massive trimming. Hm… mayyyybe next time I’ll try Twine 2.
      Do you have any Twine games available online? I’d love to check them out!
      Thanks for playing The Perils of Sir Reginald!

      • I use Twine 2 in browser form, but I have had issues with images- I actually ended up taking them out of one of my games because about 3 weeks after I posted it the links to a few of the images broke, so that was frustrating having only some of the pictures show up… I haven’t used Twine 1 but maybe I should try it! I do have a few games online tho! Here’s one of the better ones 🙂 http://www.newgrounds.com/portal/view/695949

        • If you are having that sort of trouble with your images, trying Twine 1 might be a good move. I’d download and install the SugarCube v2 story format (being careful to download the one for Twine 1!!!) also… anyway, I always use that one, because it is awesome, constantly updated, and rigorously documented. That lives here: http://www.motoslave.net/sugarcube/2/
          One note about images and Twine 1: don’t go totally nuts with the size of your image files. The package has to be uploaded all together (as far as I know), and so if you have like 80 MBs worth of images, you may have problems. I know I did…
          I am excited about trying your game!

        • Okay, I have started playing your game… and I love the thing about the scarecrows. That got my attention at once.

          • I have now played through once. Cool game! Love the classic RPG feel and the moral choices one has to make. Good stuff. One small thing: it would be nice to see how many gold coins I have when I am shopping. If that info is displayed, I must have missed it.

  7. OMG this look amazing! I’m at work and I can’t play it right now but the minute I get home!

    • Eeek! I am so happy to hear that! This is sort of my baby, this game, and I love it. Just give it a chance to load–there are lots of graphics, and it does take up to a minute to start. Once it loads, though, it goes smoothly–at least I’ve never heard otherwise. Squeeeeee! 🙂

  8. I played for awhile, wandering around and getting blood stained bits of paper, wishing I could read latin. I will have to come back later.

    https://findingeliza.com/

    • Yay!!!! So happy when anyone plays this. There is a clue to the Latin, sort of, hidden in the game… but I will also mention that Google Translate does do Latin. Um, I’m going to go ahead and confess that Google Translate helped me write the Latin, too. Thanks for playing!!!

Leave a Reply

Your email address will not be published. Required fields are marked *